GitHub - matja/bitcoin-tool: Tool for converting Bitcoin ...

Sharering (SHR) I believe this one is going to surprise so many. Already generating revenue and doing buybacks every week. Already over 10 000 registered users. Mainnet + app + masternodes and staking before EOY.

I got this stuff from Steve Aitchison, he wrote this review and posted it on Uptrennd. Figured I should put it on here as well since I truly believe this is an incredible moonshot. I'm personally holding SHR myself and am very convinced it will do extremely well.
Give a read through it and you will immediatly see why. Enjoy guys.
Introduction
Imagine for a second the following scenario. You are a 2 car family. One car is used every day going back and forth to work, for shopping, all the little jaunts you and your husband like to go on. Your grown children are at university and come home for the weekends so the other car sits in the driveway all week and doesn’t get used during the week. What a waste of a perfectly good car. You think to yourself we could put that car to good use and actually help to pay for university fees, by renting it out during the week. However, then you think “well it’s only a little Ford Fiesta who’s going to want to rent that.” Well, it turns out a lot of people want to rent it and for a good price: £34 ($40) per day, a possible $800 per month.
Peer to peer car sharing has grown massively over the last few years and people are making serious money by letting our vehicles on a daily basis, emulating the Airbnb model. In fact companies like Turo, Getaround and Drivy, which has just been acquired by Getaround for $300 Million, are bringing in serious investors like Toyota, Softbank Vision Fund, Menlo Ventures, and IAC to the tune of over $800 Million.
A key difference between rental companies and peer to peer is that they have vastly improved technology with app interfaces that make locating assets and resources, reserving and using them, and making payment convenient and seamless. This, combined with location-specific analytics, allows by-the-minute access to assets and resources (e.g. cars or bicycles) and enables customers to pick up and drop these assets where and when convenient.
Car sharing is just one example of an industry that is being disrupted. We have seen, experienced and read about the amazing growth of Airbnb which is now estimated to be valued at $38 Billion. Airbnb has been so successful that companies like booking.com are trying to get in on the act by adopting a similar model when it comes to booking accommodation.
There is also the phenomenal rise of bicycle rentals which we see in cities all over the world, not quite the same as peer to peer sharing, but it’s another rental model that is ripe for being disrupted by the new sharing model.
With this business model in mind what other areas could it be used in:
Transport: Used for the rental of cars, trucks, scooters, trailers, and even heavy vehicles. Delivery Drivers: Facilitate booking and payment for delivery drivers. Agriculture: Garden sharing, seed swap, bee-hive relocation, etc. Finance: Peer to peer lending Food bank, social dining Travel Tours, shared tour groups Real Estate Airbnb, co-housing, co-living, Couchsurfing, shared office space, house swapping. Time: Labour, co-working, freelancing Assets Book swapping, clothes swapping, fractional ownership, freecycling, toy libraries. Transportation Car sharing, ride-sharing, car-pooling, bicycle sharing, delivery company, couriers And so much more!
This newly emerging, but highly fragmented sharing industry, is currently worth over $100 billion. It is predicted to grow to at least $335 billion by 2025.
As you can see from a few examples above the sharing economy has a lot of room to grow but what it doesn’t have, yet, is a company who can facilitate ALL of the above use cases in one place.
That is until now!
ShareRing is disrupting the disruptors by bringing everything together in one place and making it easy for you and me to share anything and everything and making it as easy as opening an app on your phone.
Business Case
The sharing market has exploded over the last several years. This is due, in part, to the digital age we live in, as we now have over 2.82 Billion people with smart phones around the world. It also due to how easy the business model of sharing lends itself to the digital world, and how with the simple installation of an app we can access a plethora of markets to rent almost anything from.
Due to this rise of digital platforms and the proliferation of smartphones, revenues coming from sharing economy platforms are only expected to increase. It is estimated to grow to a $335 billion industry in 2025, compared to its $14 billion value in 2014. (PwC UK).
The beauty of the sharing economy is that it is a win/win/win situation for the person who wants to rent something for a few days or weeks, the person who is renting out, and the company who facilitates the ease of the transactions between the renter and the person renting out. Typically the renter will save a lot of money whilst renting out someone else’s apartment, car, bicycle, clothes, dog sitting services etc and they can almost be assured of quality due to the social side of the business model with reviews from real people. The person who is renting out can make additional income and will want good reviews and therefore keep the standard of service higher. The company that is facilitating all of this can make a lot of money on transaction fees, as well as from advertising, and partnership deals, and obviously have an exit strategy for possible buyouts.
When it comes to looking at the business model, ShareRing fits in to the Commission Based Platform as described in Ritter and Schanz study where they looked at the core difference in difference business models of the sharing economy: Singular Transaction Models, Subscription-Based Models, Commission-Based Platforms and Unlimited Platforms.)
Commission Based Platforms are dominated by (at least) triadic relationships amongst providers, intermediaries and consumers with a utility-bound revenue stream. These business models enable their customers to switch between provider and consumer roles by creating and delivering the value proposition. Only a few employees work for the intermediary and the value creation and delivery is externalized. From a consumer perspective, consumers are empowered to collaborate with each other and to design the collaboration terms by negotiating the terms and conditions of the content, creation, distribution and consumption of the value proposition. Depending on the orientation of the value proposition, consumers purchase commodities (Tauschticket, ebay), access commodities in a defined timespan (booking.com, Airbnb) or buy services (uber, turo) from occasional and professional providers found via an intermediary. The intermediary mainly focuses on nurturing a community feeling and reducing exchange insecurity by incorporating rating systems, micro-assurances and standardizations of payment and delivery into the platform. The platform mainly takes commissions for successful matching and executing trade. (Journal of Cleaner Production Volume 213, 10 March 2019, Pages 320-331)
The USP of the ShareRing Business Model
The USP that ShareRing has is that it brings all of the different forms of sharing together in one app through partnerships and onboarding of users.
No other company, to date, is bringing everything together in such a way. However there are other factors that make ShareRing unique, which we will look at.
Token Economics
SHR is a utility token and will be used to pay for transactions on the network, such as 'new booking', 'add asset', etc. SHR is used by providers to pay for their access to the ShareLedger blockchain, including the addition of assets, renting out of assets, adding attributes, adding smart contracts, and other features.
SharePay (SHRP) is used by customers to pay for the rental of assets.
Masternodes will also be a main feature of the SHR token. When a transaction fee is incurred, it will be distributed in a way that allows for masternode holders who provide a service to the platform to receive a reward from each transaction. Transaction fees are charged to sharing providers in SHR. The distribution of transaction fees will be as follows: 50% - will be distributed amongst the active masternode holders who host an active node on the blockchain at that point in time (these holders provide a service to the platform). The distribution will be based on a calculation of the Total Amount Staked and the total continuous uptime of the node. 50% - will be provided to ShareRing Ltd (view ShareRing owned masternodes) for various purposes that contribute to working capital and platform growth.
Leased Proof of Stake Consensus
ShareRing have chosen the Leased Proof-of-Stake protocol as the consensus algorithm for ShareLedger. This choice is based on the practicality and security benefits evident in the Waves platform. It is also much more cost effective than Proof-of-Work (POW), and will not suffer from the current issues Bitcoin and other POW cryptocurrencies are facing such as scalability and electricity consumption.
As explained above master nodes will be a main feature but there is the other feature of lightweight nodes. A user with a lightweight node will be able to stake their tokens to a full node of their choosing and participate in reaching consensus. They will also be free to cancel their leasing at any time as there are no contracts or freezing periods. The more tokens that have been staked in a full node, the higher the probability the node will have in producing the next block. Since the reward is given based on the total number of tokens staked in the full node, there will always be a trade-off between the size of the full node and the percentage of the reward. As an average user of the platform, you will not need to have technical knowledge on how to set up a node nor will you have to download the entire blockchain in order to stake your tokens. Only a user who sets up a full node will be required to do this, making it simpler than ever for users to earn a reward for supporting the platform.
The return expected for staking is expected to be around 6 - 8% although this has yet to be confirmed.
Buybacks
ShareRing are currently implementing a series of buybacks which started in the beginning of November:
The buyback operation is done at a random time during the week.
If there is enough liquidity, SHR tokens will be bought through a single market order at the time of buyback. In case there is not enough liquidity, a limit buy order at last sell order price will be placed on the market, and will remain open until it gets filled.
The buyback program was implemented to test the API purchase process for when live transactions occur on ShareLedger
The Buyback Program is expected to:
  1. Reduce the supply of ShareTokens available in both public and private markets
  2. Bring New capital and fund inflows into the Shareledger
  3. Substantially magnify value creation for the ShareToken holders
The Token Flow
ShareRing will bring in hundreds of merchants to list their rental products, either exclusively or as part of an aggregator system e.g. When you look at the likes of trivago.com they will list the best hotel prices from multiple merchants who are listed on their website. Essentially ShareRing will become part of the aggregator ecosystem and be listed on sites like trivago.com as well as have exclusive agreements with merchants who are listed directly on their app.
ShareRing’s USP is that they have everything on one place as well as their OneID module with means buyers can get a hotel, rent a car, rent their ski equipment, book events all through the one app and using the OneID.
With that in mind they are going to attract a lot of merchants.
This is where it gets exciting so pay attention to this part.
When a merchant is part of the ShareRing ecosystem and a buyer rents something from that merchant ShareRing will take a small % commission from that transaction. So say someone books a hotel for $100 for the night, ShareRing might take $0.50 as a commission. What ShareRing will then do is go to one of the exchanges that ShareRing (SHR) is listed on and buy SHR tokens directly using an API system using USDT.
Now, the actual commission has not been disclosed yet however if we assume even a 0.25% commission that means for every $100 Million worth of bookings made through the app will net ShareRing $250,000 which means buy backs of $250,000 for the SHR token, which increases the liquidity of SHR on the exchanges.
If you think $100 Million of bookings is a lot, booking.com customers book around 1.5 Million rooms per day, if we estimate an average of $50 per room that is $75 million of bookings PER DAY or $2 Billion worth of bookings per month.
This revenue coupled with revenue from OneID and eVOA makes ShareRing profitable almost from day one of the app going live.
OneID And eVOA
Another exciting development from the ShareRing team is the collaboration between ShareRings Self Sovereign Identity protocol and third party providers to bring OneID and eVOA which will utilise OneID
With the huge rise in E-commerce and with over 2.82 billion people who now own a smartphone we are entrusting our personal information to more and more centralised entities. These entities are frequently hacked and our information is leaked to outside parties.
ShareRing aims to tackle this with their service OneID module.
ShareRing’s OneID solution protects users' data by handling Know Your Customer (KYC) information through third parties and ShareRing’s Self Sovereign Identity Protocol. ShareRing does not hold any identifying information anywhere on its servers. It provides the ultimate security for the renter and also the provider, as the Protocol encrypts and stores your data in a secure manner within your device. Essentially, this means that it is near impossible for a hack or data leak to happen, simply because there is no centralized server of data for hackers to exploit.
The OneID module is very easy to use. The end-user needs to complete their ID submission only once, with the entire submission process requiring less than two minutes to complete. Once this step has been completed, the customers KYC is destroyed by the 3rd party document verification system and the OneID module allows merchants to verify a customer’s identity via a hashed verification packet, stored on the users device and ShareLedger. This removes the need for merchants to store or see personal information; safeguarding both merchants and users from fraud.
To create your ShareRing OneID, simply:
  1. Take a picture of your government ID document
  2. Take a selfie
  3. Confirm and submit your details
This is something I am really excited about for ShareRing and they already have made partnerships for other companies to use this feature which is another income stream for ShareRing.
eVOA
E-Visa On Arrival allows applicants to apply online and receive a travel authorisation before departure – this eVOA can be shown at dedicated Thailand immigration counters on arrival at major Thailand airports, allowing travellers to pass through in minutes.
OneID system is scheduled to become the lynchpin technology in Thailand’s electronic Visa On Arrival (eVOA) system; one of only two companies to partner with Thai authorities to provide this service. The new Visa system eliminates much of the hassle involved in entering the country:
This is a strong validation of the OneID system - immigration controls are some of the most scrutinized processes in any branch of government, and if the OneID solution can operate to their standards then it is truly business-ready. As explained by our COO, Rohan Le Page:
“We are providing our OneID product for Thailand e-VOA (Visa On Arrival) that allows 5 Million travellers from 20 countries including China and India to complete the visa process on their mobile through our app. This provides a streamlined immigration process that negates the need for an expensive and time-consuming process when you get off the plane. Additionally, fraud is mitigated with several extra layers of security in the back end including our blockchain (ShareLedger) consensus model that makes all data immutable and all but impossible to hack.”
Profit Margins on OneID
So how does ShareRing make money from OneID and eVOA?
With each application for an eVOA using the OneID module ShareRing will make an undisclosed commission. The e-VOA is available to citizens of 21 different countries and is intended for those who will be holidaying in Thailand and not working in the country.
This means that each eVOA will last for a period of around 15 days which effectively means that ShareRing will get commission multiple times from each person travelling to one of the 21 countries listed below:
Andorra, Bhutan, Bulgaria, China, Ethiopia, Fiji, India, Kazakhstan, Latvia, Lithuania, Maldives, Malta, Mauritius, Papua New Guinea, Republic of Cyprus Romania, San Marino, Saudi Arabia, Taiwan, Ukraine, Uzbekistan
The profits on this alone, according to projections, are worth millions of dollars per year to ShareRing, with a healthy growth of about 35% in raw profit over the next 5 years, ultimately netting the company about $1.5 million profit per quarter.
The ShareLedger Blockchain Platform
ShareRing will utilize the registered intellectual property from the existing KeazACCESS framework (KEAZ: A car sharing company founded by Tim Bos) as well as improving it the blockchain experience in their team.
It will consist of fo the primary elements:
SharePay (SHRP) – SharePay is the base currency that will allow users of the ShareRing platform to pay for the use of third party assets. ShareToken (SHR)
ShareToken (SHR) is the digital utility token that drives sharing transactions to be written to the ShareRing ledger that is managed by the ShareRing platform.
Account – This will be a standard account, which such an account being represented by a 24-byte address. The account will contain 4 general fields:
SHRP – SharePay token balance
SHR – ShareToken balance
ASSETS – linked/owned by the account (see below for definition of an Asset) ATTRIBUTES – Any additional attributes that are associated with this account. These attributes may be updated or added by Sharing Economy providers that utilise the ledger such as ID checks by rental companies. These attributes may be ‘global’ (i.e. used by any sharing providers) or ‘local’ (i.e. used by a specific sharing provider).
Assets – An asset represents a tangible real-world or digital asset that is being shared, such as a car, a house, industrial machinery, an e-book, and so on.
Smart Contracts – Similar to a number of other blockchain platforms, such as Ethereum and NEO, the ShareLedger blockchain will feature highly customisable smart contracts. These Smart Contracts will allow for decentralised autonomous applications that can be attached to an asset and/or account. Every smart contract will be Turing complete, meaning it will have the ability to implement sophisticated logic to manage the sharing of the assets. The smart contracts will be tested and reviewed by ShareRing in a sandbox as well as audited by reputable third-party code auditors prior to implementation.
Proof of Stake Consensus
ShareRing have chosen the Leased Proof-of-Stake protocol as the consensus algorithm for ShareLedger. This choice is based on the practicality and security benefits evident in the Waves platform. It is also much more cost effective than Proof-of-Work (POW), and will not suffer from the current issues Bitcoin and other POW cryptocurrencies are facing such as scalability and electricity consumption.
The ShareRing App
At the heart of the ShareRing project lies the ShareRing app:
A universal ‘ShareRing’ app is being developed that will allow anyone to easily see and use any sharing services around them. Each partner will have the option of developing a ‘mini’ app within the ShareRing app that will have functionalities specific to that partner. The app will use geolocation-based services to display the ShareRing services that are nearby
Social Media Presence
Coming from a social media background I feel this is an extremely important area to look into, especially in the crypto world.
ShareRing has done an okay job in growing their social media presence however I feel it could be much better. Here is a look at some of the key stats for their online social media presence:
Youtube: 191 Subscribers Instagram: 238 Followers Linkedin: 376 Followers Telegram: 6,525 members (very active) Twitter: 2,216 Followers (Fairly regular updates) Facebook: 1,965 Followers
Whilst social media may not be a priority just now I feel there has to be a big presence with image-based platforms and video-based platforms. Youtube and Instagram should be made a priority here as it spans all generations:
Other News on ShareRing
There is a lot of stuff going on at the moment with ShareRing which is what makes it an exciting prospect. Rather than give information on each of them here are some highlights provided by the ShareRing team.:
- ShareRing's revolutionary ID management based module OneID.
- Worlds first Blockchain based eVOA in place with major Thai company targeting 5 to 10 million travellers from 20 countries.
- 2.6 million International Hotels/ Accommodation coming on to the Platform. Lots more to come!
- Partnership with HomeAway
- 200,000 Activites, Tours and Events added to the ShareRing App
- Multi Global Car Sharing Partnerships
- 1 Partner Directly Integrating SHR's OneID consisting of 1.2 million Vehicles across 150 Countries
- Luxury Car Brand Sharing Platform purely based on SHR
- SHR payment system SHRP available in 10% Taxi Terminals in Australia
- SHRP available in 10,000 EFTPOS Terminals Australia wide
- White Labelling Services incorporating ShareRings revolutionary OneID
- 20 Significant Unannounced Partnerships, more to come!
- Major Partners include -
- BYD (Largest Electric Car Maker in the World)
- DJI (Largest Drone Maker in the World)
- Keaz (300 locations around the world)
- Yogoo EV Car Sharing
- MOBI Alliance Member
Overview of Positives and Negatives
Negatives
Social Media and marketing possibly needs to be ramped up in order to bring more awareness to the project.
The roadmap and white paper has not been updated recently for 2019/2020 but this I believe is coming soon.
Positives
With a low market cap project like ShareRing the risk to reward ratio is very good for retail and institutional investors.
Technical analysis of current prices, currently at 31 Satoshi, is also very good with resistance levels at 50, 77 and 114 Satoshi which would be nearing its all time high.
Referral program will increase the numbers of users that are currently using the site.
If ShareRing can capture even a small % of the overall sharing market then success looks assured.
There are 20 new announcements coming up and with Tim Bos looking for more partnerships it seems likely that ShareRing will break ATH prices soon.
Great long term hold, in my opinion.
Realistic Expectations of ROI
Short term (4 weeks - 12 weeks)
Short term looks great for ShareRing both from a TA point of view and a fundamental point of view.
With lots of news still to come out about ShareRing there is not going to be a shortage of fundamentals to drive the price up. From a TA point of view the next line of resistance stands at around the 50 Satoshi level which would complete a massive cup and handle formation from August 24th of this year. After that we are looking at resistances of 77 and 114 to reach near the all time highs which i expect ShareRing to reach going into 2020.
Long term (6 Months - 2 Years)
If ShareRing can onboard users and keep on making partnerships at the same rate there will be no stopping it. It’s all about onboarding the users and utilising the most powerful marketing tool ever - word of mouth!
When a great app is realised with great and useful functionality then it tends to go viral and I am hoping this happens for ShareRing.
With a market cap at the moment of just under $6 Million then I don’t think it’s crazy to talk about 1000% increases in the next 2 years and I really believe that is being extremely conservative, given where we think crypto is heading as a whole.
submitted by Grills93 to CryptoMoonShots [link] [comments]

Decred Journal – August 2018

Note: you can read this on GitHub (link), Medium (link) or old Reddit (link) to see all the links.

Development

dcrd: Version 1.3.0 RC1 (Release Candidate 1) is out! The main features of this release are significant performance improvements, including some that benefit SPV clients. Full release notes and downloads are on GitHub.
The default minimum transaction fee rate was reduced from 0.001 to 0.0001 DCkB. Do not try to send such small fee transactions just yet, until the majority of the network upgrades.
Release process was changed to use release branches and bump version on the master branch at the beginning of a release cycle. Discussed in this chat.
The codebase is ready for the new Go 1.11 version. Migration to vgo module system is complete and the 1.4.0 release will be built using modules. The list of versioned modules and a hierarchy diagram are available here.
The testnet was reset and bumped to version 3.
Comments are welcome for the proposal to implement smart fee estimation, which is important for Lightning Network.
@matheusd recorded a code review video for new Decred developers that explains how tickets are selected for voting.
dcrwallet: Version 1.3.0 RC1 features new SPV sync mode, new ticket buyer, new APIs for Decrediton and a host of bug fixes. On the dev side, dcrwallet also migrated to the new module system.
Decrediton: Version 1.3.0 RC1 adds the new SPV sync mode that syncs roughly 5x faster. The feature is off by default while it receives more testing from experienced users. Other notable changes include a design polish and experimental Politeia integration.
Politeia: Proposal editing is being developed and has a short demo. This will allow proposal owners to edit their proposal in response to community feedback before voting begins. The challenges associated with this feature relate to updating censorship tokens and maintaining a clear history of which version comments were made on. @fernandoabolafio produced this architecture diagram which may be of interest to developers.
@degeri joined to perform security testing of Politeia and found several issues.
dcrdata: mainnet explorer upgraded to v2.1 with several new features. For users: credit/debit tx filter on address page, showing miner fees on coinbase transaction page, estimate yearly ticket rewards on main page, cool new hamburger menu and keyboard navigation. For developers: new chain parameters page, experimental Insight API support, endpoints for coin supply and block rewards, testnet3 support. Lots of minor API changes and frontend tweaks, many bug fixes and robustness improvements.
The upcoming v3.0 entered beta and is deployed on beta.dcrdata.org. Check out the new charts page. Feedback and bug reports are appreciated. Finally, the development version v3.1.0-pre is on alpha.dcrdata.org.
Android: updated to be compatible with the latest SPV code and is syncing, several performance issues are worked on. Details were posted in chat. Alpha testing has started, to participate please join #dev and ask for the APK.
iOS: backend is mostly complete, as well as the front end. Support for devices with smaller screens was improved. What works now: creating and recovering wallets, listing of transactions, receiving DCR, displaying and scanning QR codes, browsing account information, SPV connection to peers, downloading headers. Some bugs need fixing before making testable builds.
Ticket splitting: v0.6.0 beta released with improved fee calculation and multiple bug fixes.
docs: introduced new Governance section that grouped some old articles as well as the new Politeia page.
@Richard-Red created a concept repository sandbox with policy documents, to illustrate the kind of policies that could be approved and amended by Politeia proposals.
decred.org: 8 contributors added and 4 removed, including 2 advisors (discussion here).
decredmarketcap.com is a brand new website that shows the most accurate DCR market data. Clean design, mobile friendly, no javascript required.
Dev activity stats for August: 239 active PRs, 219 commits, 25k added and 11k deleted lines spread across 8 repositories. Contributions came from 2-10 developers per repository. (chart)

Network

Hashrate: went from 54 to 76 PH/s, the low was 50 and the new all-time high is 100 PH/s. BeePool share rose to ~50% while F2Pool shrank to 30%, followed by coinmine.pl at 5% and Luxor at 3%.
Staking: 30-day average ticket price is 95.6 DCR (+3.0) as of Sep 3. During the month, ticket price fluctuated between a low of 92.2 and high of 100.5 DCR. Locked DCR represented between 3.8 and 3.9 million or 46.3-46.9% of the supply.
Nodes: there are 217 public listening and 281 normal nodes per dcred.eu. Version distribution: 2% at v1.4.0(pre) (dev builds), 5% on v1.3.0 (RC1), 62% on v1.2.0 (-5%), 22% on v1.1.2 (-2%), 6% on v1.1.0 (-1%). Almost 69% of nodes are v.1.2.0 and higher and support client filters. Data snapshot of Aug 31.

ASICs

Obelisk posted 3 email updates in August. DCR1 units are reportedly shipping with 1 TH/s hashrate and will be upgraded with firmware to 1.5 TH/s. Batch 1 customers will receive compensation for missed shipment dates, but only after Batch 5 ships. Batch 2-5 customers will be receiving the updated slim design.
Innosilicon announced the new D9+ DecredMaster: 2.8 TH/s at 1,230 W priced $1,499. Specified shipping date was Aug 10-15.
FFMiner DS19 claims 3.1 TH/s for Blake256R14 at 680 W and simultaneously 1.55 TH/s for Blake2B at 410 W, the price is $1,299. Shipping Aug 20-25.
Another newly noticed miner offer is this unit that does 46 TH/s at 2,150 W at the price of $4,720. It is shipping Nov 2018 and the stats look very close to Pangolin Whatsminer DCR (which has now a page on asicminervalue).

Integrations

www.d1pool.com joined the list of stakepools for a total of 16.
Australian CoinTree added DCR trading. The platform supports fiat, there are some limitations during the upgrade to a new system but also no fees in the "Early access mode". On a related note, CoinTree is working on a feature to pay household bills with cryptocurrencies it supports.
Three new OTC desks were added to exchanges page at decred.org.
Two mobile wallets integrated Decred:
Reminder: do your best to understand the security and privacy model before using any wallet software. Points to consider: who controls the seed, does the wallet talk to the nodes directly or via middlemen, is it open source or not?

Adoption

Merchants:

Marketing

Targeted advertising report for August was posted by @timhebel. Facebook appeal is pending, some Google and Twitter campaigns were paused and some updated. Read more here.
Contribution to the @decredproject Twitter account has evolved over the past few months. A #twitter_ops channel is being used on Matrix to collaboratively draft and execute project account tweets (including retweets). Anyone with an interest in contributing to the Twitter account can ask for an invitation to the channel and can start contributing content and ideas there for evaluation by the Twitter group. As a result, no minority or unilateral veto over tweets is possible. (from GitHub)

Events

Attended:
For those willing to help with the events:
BAB: Hey all, we are gearing up for conference season. I have a list of places we hope to attend but need to know who besides @joshuam and @Haon are willing to do public speaking, willing to work booths, or help out at them? You will need to be well versed on not just what is Decred, but the history of Decred etc... DM me if you are interested. (#event_planning)
The Decred project is looking for ambassadors. If you are looking for a fun cryptocurrency to get involved in send me a DM or come talk to me on Decred slack. (@marco_peereboom, longer version here)

Media

Decred Assembly episode 21 is available. @jy-p and lead dcrwallet developer @jrick discussed SPV from Satoshi's whitepaper, how it can be improved upon and what's coming in Decred.
Decred Assembly episodes 1-21 are available in audio only format here.
New instructional articles on stakey.club: Decrediton setup, Deleting the wallet, Installing Go, Installing dcrd, dcrd as a Linux service. Available in both English and Portuguese.
Decred scored #32 in the August issue of Chinese CCID ratings. The evaluation model was explained in this interview.
Satis Group rated Decred highly in their cryptoasset valuation research report (PDF). This was featured by several large media outlets, but some did not link to or omitted Decred entirely, citing low market cap.
Featured articles:
Articles:
Videos:

Community Discussions

Community stats:
Comm systems news:
After another debate about chat systems more people began testing and using Matrix, leading to some gardening on that platform:
Highlights:
Reddit: substantive discussion about Decred cons; ecosystem fund; a thread about voter engagement, Politeia UX and trolling; idea of a social media system for Decred by @michae2xl; how profitable is the Obelisk DCR1.
Chats: cross-chain trading via LN; plans for contractor management system, lower-level decision making and contractor privacy vs transparency for stakeholders; measuring dev activity; what if the network stalls, multiple implementations of Decred for more resilience, long term vision behind those extensive tests and accurate comments in the codebase; ideas for process for policy documents, hosting them in Pi and approving with ticket voting; about SPV wallet disk size, how compact filters work; odds of a wallet fetching a wrong block in SPV; new module system in Go; security of allowing Android app backups; why PoW algo change proposal must be specified in great detail; thoughts about NIPoPoWs and SPV; prerequisites for shipping SPV by default (continued); Decred vs Dash treasury and marketing expenses, spending other people's money; why Decred should not invade a country, DAO and nation states, entangling with nation state is poor resource allocation; how winning tickets are determined and attack vectors; Politeia proposal moderation, contractor clearance, the scale of proposals and decision delegation, initial Politeia vote to approve Politeia itself; chat systems, Matrix/Slack/Discord/RocketChat/Keybase (continued); overview of Korean exchanges; no breaking changes in vgo; why project fund burn rate must keep low; asymptotic behavior of Decred and other ccs, tail emission; count of full nodes and incentives to run them; Politeia proposal translations and multilingual environment.
An unusual event was the chat about double negatives and other oddities in languages in #trading.

Markets

DCR started the month at USD 56 / BTC 0.0073 and had a two week decline. On Aug 14 the whole market took a huge drop and briefly went below USD 200 billion. Bitcoin went below USD 6,000 and top 100 cryptos lost 5-30%. The lowest point coincided with Bitcoin dominance peak at 54.5%. On that day Decred dived -17% and reached the bottom of USD 32 / BTC 0.00537. Since then it went sideways in the USD 35-45 / BTC 0.0054-0.0064 range. Around Aug 24, Huobi showed DCR trading volume above USD 5M and this coincided with a minor recovery.
@ImacallyouJawdy posted some creative analysis based on ticket data.

Relevant External

StopAndDecrypt published an extensive article "ASIC Resistance is Nothing but a Blockchain Buzzword" that is much in line with Decred's stance on ASICs.
The ongoing debates about the possible Sia fork yet again demonstrate the importance of a robust dispute resolution mechanism. Also, we are lucky to have the treasury.
Mark B Lundeberg, who found a vulnerability in atomicswap earlier, published a concept of more private peer-to-peer atomic swaps. (missed in July issue)
Medium took a cautious stance on cryptocurrencies and triggered at least one project to migrate to Ghost (that same project previously migrated away from Slack).
Regulation: Vietnam bans mining equipment imports, China halts crypto events and tightens control of crypto chat groups.
Reddit was hacked by intercepting 2FA codes sent via SMS. The announcement explains the impact. Yet another data breach suggests to think twice before sharing any data with any company and shift to more secure authentication systems.
Intel and x86 dumpsterfire keeps burning brighter. Seek more secure hardware and operating systems for your coins.
Finally, unrelated to Decred but good for a laugh: yetanotherico.com.

About This Issue

This is the 5th issue of Decred Journal. It is mirrored on GitHub, Medium and Reddit. Past issues are available here.
Most information from third parties is relayed directly from source after a minimal sanity check. The authors of Decred Journal have no ability to verify all claims. Please beware of scams and do your own research.
Feedback is appreciated: please comment on Reddit, GitHub or #writers_room on Matrix or Slack.
Contributions are welcome too. Some areas are collecting content, pre-release review or translations to other languages. Check out @Richard-Red's guide how to contribute to Decred using GitHub without writing code.
Credits (Slack names, alphabetical order): bee, Haon, jazzah, Richard-Red and thedecreddigest.
submitted by jet_user to decred [link] [comments]

Why I Am Holding LoMoCoin (LMC) (LoMoStar)

There are so many things I want to say about LoMoCoin/LoMoStar that I'm not sure if I'll be able to cover everything in one post.. Well, unless you want to read 20 pages.. Let's just see where this article takes us and go from there.. In order to understand why LoMoCoin is undervalued you must understand the market it's targeting.. In fact this is a difficult post to write because there is so much to cover, but I will do my best..
'Incentivized shopping' is a big deal in Asia.. In China, if you wanted a coupon for Burger King you simply open WeChat, follow burger king and within seconds you have access to coupons. This has been so ingrained in society that nearly every reputable business now has a WeChat account. On top of that, many businesses offer VIP cards or VIP memberships which gives you additional deals on your future visits.. When it comes to offline shopping, the creative battle to get people in the door is becoming ever more prevalent.
To see how LoMoCoin plays in the big picture we'll start with explaining the LoMoCoin (LMC) Blockchain and then we will follow up with the primary application, LoMoStar (the star of the show). In the end I hope those who read this can understand the scale of this project and don't under-estimate what we're dealing with here. In my opinion this asset has been undervalued for far too long and I believe its presence will be well known in the future.
About LoMoCoin (LMC)
"The built-in LoMoCoin (LMC) of LoMoStar is similar to Bitcoin, which is a cryptocurrency with real value based on our own blockchain technology. Compared with traditional cryptocurrencies, LMC inherits the advantages of the related currencies which includes that the total amount is limited and cannot be over-issued."
LoMoCoin is it's own blockchain and the consensus mechanism is Proof of Stake (PoS). Instead of a fixed interest rate like most currencies, LMC uses the coin age as a means to take part in the consensus process. The LMC blockchain supports cold staking. Functions such as a single private key address and multi-sig address are supported. It is also mentioned in the whitepaper that smart contracts will be integrated in the near future.
Now I know this stuff may sound like technical mumbo jumbo to you, but its important to know and well get to the more exciting stuff soon here.. In the meantime let's look at the LMC Blockchain.
The LMC Blockchain
The LoMoCoin (LMC) blockchain can be divided into 5 levels from a technical point of view.. (See whitepaper for full details.)
So think of it like LoMoCoin is the decentralized framework for the LoMoStar ecosystem.. (LoMoCoin was rebranded to LoMoStar in v2.0) So now that we have covered the technical details of LoMoCoin (LMC) let's take a look at the LoMoStar app..
What is LoMoStar?
LoMoStar is the main primary application built on the LMC blockchain (available on Android and iOS). When your talking about LoMoStar it's more then just getting discounts at local shops and collecting crypto on a map.. LoMoStar is a vast social ecosystem that evolves around people-to-people, people-to-asset, and people-to-organization (and vice versa). The vision set forward by the CEO 'Xiong Lijian' has been overlooked by nearly every investor.. (I say nearly because there's only a handful of people who actually research with an optimistic outlook on blockchain technology long term..) So before I begin, I would like to applaud the CEO Xiong Lijian for taking on a massive project which I believe will turn many people's dreams into a reality.
LoMoStar - Social Events Platform with Cryptocurrency
"LoMoStar will integrate ones geographical position with its virtual environment and will use cryptocurrencies as its social medium to introduce new forms of relationships with one another. Also, by allowing for global (group) interactions, LoMoStar will facilitate international social relationships. In addition, people can develop business relationships at LoMoStar to enhance the influence of individuals, increase brand awareness, and/or improve business development."
For example, in the LoMoStar app, I can geographically drop a red envelope that contains any cryptocurrency. Before I drop red envelopes I could include an image and a short message. Anyone who opens this red envelope will be rewarded with cryptocurrency and will automatically join my group. (You can quit a group after 48 hours).
Red Envelopes
"Airdrops of red envelopes, which contain cryptocurrencies, can be organized at certain geographical locations that have a sufficient density of users, for instance cities or popular public locations. Additionally, automated trading between users and investment opportunities will become available and people can use LoMoStar to perform many social related activities, such as marketing activities, group-related activities, organizing events, participating in treasure hunts, digital investments, and more. All these features enable LoMoStar to become a unique social and economic platform. The establishment of these social relationships and global interactions can fulfill both individual, group and corporate interests and desires, forming a win-win or multi-win situation."
For example, let's say there is a sporting event like the Super Bowl where a large gathering of people will attend. A corporation could Airdrop red envelopes specifically to this geographical location for sports fans to pick up. Or let's say a local festival wants more attendance they can arrange an airdrop at the festivals location. You can pretty much target any area that contains a sufficient density of users.
Users will use their own ingenuity to create new forms of social entertainment. (As outlined below in the whitepaper)
Peer-to-peer Cryptocurrency Trading
" LoMoStar supports using any cryptocurrency to conduct trading, whether it is for physical goods, services or digital assets. LoMoStars underlying technology will therefore enable peer-to-peer trading with one another."
The plan is to support any cryptocurrency to exchange for physical goods, services or digital assets. (LoMoStar hand selects and reviews each supported coin.) In addition LoMoStar allows messaging between users and groups with the ability to send/drop red envelopes.
Digital assets based on Location-based System (LBS)
"Through LoMoStar, people can also invest in many real-world businesses on certain geographical locations, such as retail, real estate, attractions, and more. LoMoStar will allow users to utilize cryptocurrency for investing in retail, real estate, attractions and other various immovable properties in order to gain profits."
This is a very ambitious vision and I like it... The thought of being able to invest in real-world businesses and assets using crypto is music to my ears. Let's look into this a little more and highlight some things from the whitepaper..
"By connecting users to each other in the virtual world and then to assets in the real world, LoMoStar creates a novel setting where unpredictable social and economic relationships can spontaneously flourish within user-created scenarios. This will promote the use of cryptocurrencies in the real world and allow completely new ecological models and scenarios to emerge."
Here is an example noted from the white paper.
"Taking the vending machines as an example, which is one of the most common automatic trading devices, the holder can divide the income rights of a predetermined period and then launch the installation address of the device on the LoMoStar map. The (1) the product service description, (2) investment price of the income rights after division, (3) income distribution overview, and (4) other related information will then also be given. There are other types of devices that work similarly as a vending machine (e.g. self- service photo machine, self-service massage chair, and/or a doll machine) that can be used as a similar example. If LoMoStar users are interested, they can use cryptocurrency to invest and purchase the rights of these devices on the virtual map and thereby allow the possibility to generate an income from their (virtual) investments."
So now you can see, LoMoStar is not 'Just a game where you pick up cryptocurrency on a map'. LoMoStar aims to promote the use of cryptocurrency in the real world by acting as a bridge connecting the two worlds - ultimately revealing the true value of cryptocurrency.
Functional Level of LoMoStar
"LoMoStar will also allow ICO's to integrate new blockchain projects. Only cryptocurrencies and projects with high investment value will be made available to our users."
Construction of the LoMoStar ecology.
"LoMoStar aims to integrate the physical world and the virtual world through the blockchain. The physical world lacks channels for democracy while the virtual blockchain world lacks social innovation. The goal is to bring these two worlds together."
The LoMoStar Team
When we look at the team, it is truly an impressive force that delivers results. Building a new social ecosystem requires engineers in all fronts. From developing blockchain technology to F5 Lab to the LoMoStar app for android and ios. Let's also not forget xStar.io the Digital Assets Exchange aimed to strengthen the LoMoStar ecosystem. The team is building all the essential components needed to improve asset liquidity and long-term asset stability.. the bottom line here is.. the team is quite large and well organized.
Last year in an interview with the LoMoStar CEO Xiong Lijian, he mentioned they had more than 30 people on the team.
"LoMoCoin’s core team has been working together since 2013 and has experienced the mining and trading of Bitcoin and Litecoin in the early days. We are also one of the first teams in China that begun R&D application and development of blockchain technology. At present, there are more than 30 people in our team and we have started to recruit talents all around the globe with the ability to settle in various countries and regions to jointly promote and help develop LoMoCoin."
Today they now have over 70 employees (so I hear) and are expecting to exceed 100 employees in the near future. Now since we are looking at the team, let's take a look at a few questions and answers from some interviews. (Interview links are posted in references.)
Interview Q&A from Xiong Lijian (CEO) / Taoji Zou (Chief Marketing Officer)
What kind of advantages will LMC have within the application in comparison to BTC/ETH/LTC, etc.? This is still unclear.
This can, for instance, be when ICO projects are promoted and only LMC holders will be able to participate. More than 10 projects have recently already discovered the value of LoMoStar and hope to promote and even accept LMC as an investment. We choose projects very selectively and they are still under review.
Can you tell us how XStar will help with the growth of LMC?
XStar is a trading platform that I and some other friends in the Chinese community have set up, not only to provide liquidity to LMC, but also because we are optimistic about the future of the blockchain industry. LoMoStar and XStar will be mutually reinforcing each other. Moreover, XStar is a trading platform that will provide a different and larger trading experience, which is not exactly the same as that of LoMoStar. This is what we have discovered in the Chinese market. Also, from a perspective of marketing theory, different needs of user groups can be mutually relocated. Therefore, LoMoStar and XStar may adopt different approaches and strategies when they are promoted in various countries. In any case, if LoMoStar first enters a country, it can help XStar; if XStar first enters a country, likewise, it can in turn help LoMoStar.
Do you think your marketing budget is enough to cover all your future plans (e.g. exchange costs, hiring foreign specialists etc.)?
Our company has a healthy financial position and we are fairly certain that it is enough to support our marketing efforts. We will also use our budget to participate in conferences and events all around the globe.
Are you going to integrate Augmented Reality (AR) features? And if so, does the current app functionality allow for it?
We have a well connected partner that we have a good relationship with, as their founder used to develop mining machines with our CEO. This enterprise is experienced in developing chips and advanced AR techniques. In the future, sooner or later, AR will be adopted in any location-based system (LBS) application. Inside our firm we are always talking about AR and we believe that when the AR techniques and implementation possibilities get improved we will certainly adopt it in LoMoStar.
How will you protect LoMoCoin (LMC) investors and increase the interest of using LMC inside of the app, since you have also added other currencies such as Ethereum and Bitcoin?
A key feature of a currency is security and liquidity, which will also affect LMC. We will add more digital currencies in the future. Global users and transaction volume will be increased this way. Additionally, when you run a club and have a lot of guests invited. There will be social demand for every guest. Nevertheless, you as the host will almost always get prioritized in the long-term by all of these guests.
Can you tell us about the F5 lab? How many full-time employees are there? Is it a subsidary of LoMoStar or is it an independent research lab? What are they working on now?
F5 Labs is a professional technology collaboration, and the technology we develop and share inside is more ‘professional’ and complex than that of the general programmer community. It will be focusing on B2B relationship initially.
How will you ensure exclusivity for LMC within the LoMoStar app? What will ensure the app will use LMC?
There is no doubt that many exclusive features will be implemented in the future within the app where you must use LoMoCoin to complete.
How will iBeacon/IoT be implemented? Will it be implemented onto the LMC chain?
We are very interested and involved in the development of the Internet of Things. Our CEO next week will also visit the Lenovo Group training session as they are looking for solutions that is combining blockchain technology and the Internet of Things. I think everyone may have heard of the Lenovo Group, they acquired IBM personal computer business in the past.
What is your future plan to attract more investments?
From the scope of my responsibility, I am more concerned about the ecological construction of LoMoStar. Overall when it comes to marketing, it is something that money can solve. Moreover, we have always kept in touch with prominent exchanges and we have made some progress here. We will inform you when we are able to confirm more.
Well I guess that turned out to be a long article! Remember you should always do your own research and come up with your own assessment before investing. There is a lot more information available in the links below. I am just giving you my personal insight on LoMoStar (LMC) and why I feel this is one of the largest and most undervalued blockchain projects in China. Remember, everything you invest in should be for the long-term and patience is key.
Regards,
BTC2018
Useful Links:
References:
Using LoMoStar
You can download LoMoStar for Android at the Google Play store and it's also available for iOS. After you register and login, you can begin opening red envelopes and collecting cryptocurrency. Members who complete the AML/KYC verification can send/drop red envelopes in the ecosystem. When you open a red envelope it will use 1 vitality point. (You will earn 1 vitality every 2 hours) Given there are a bunch of red envelopes to open (but not enough vitality) you can spend Diamonds to open the red envelope containing the largest reward. (Diamonds can be purchased from the shop)
The geographical map at the time of writing is under maintenance. It's very easy to get the latest news using the LoMoStar app. Simply click on Messages > System Announcements to get the latest news about the LoMoStar ecosystem.
Remember no matter what I post or what I say, you should always do your own research, come up with your own assessment and talk with your financial adviser before making any investment decisions.
submitted by BTC2018 to CryptoCurrency [link] [comments]

Groestlcoin June Development Update & Release!

Another Quarter, Another Release! The Groestlcoin production factory has been working overtime as always in order to deliver even more tech to push Groestlcoin mainstream when the time comes.
There have been many new fantastic wallets and exchanges added to Groestlcoins repertoire over the past 3 months so we will re-cap these before moving on to what is new today.

Recap

What's New

Re-forged: Groestlcoin Samourai

Groestlcoin Samourai is a wallet for the streets. A modern Groestlcoin wallet hand-forged to keep your transactions private, your identity masked, and your funds secure. Its main advantages are its extreme portability and is the most secure Groestlcoin mobile HD wallet.
We've built a wallet that Groestlcoin deserves. If you are looking for a wallet that Silicon Valley will never build, the regulators will never allow, and the VC's will never invest in, this is the perfect wallet for you.
![Groestlcoin Samourai Release Video](http://img.youtube.com/vi/i3WU8Tde8XQ/0.jpg)

Head over to the Groestlcoin Samourai Release Page here for the full release announcement.

New: GroestlImage

Groestlimage turns any file into a mnemonic phrase allowing users to generate Groestlcoin private keys and addresses based on the data URI of the provided file. A picture is worth a thousand Groestls.

Features:

Link

https://groestlcoin.org/groestlimage/

Source Code

https://github.com/Groestlcoin/groestlimage

New: Groestlcoin Core Config Generator

Groestlcoin Core Config Generator is a simple GUI to configure the groestlcoin.conf file – A developers dream tool!
Each configuration option is available via the user interface, grouped by what attributes they affect. For ease of getting started with a new configuration, a variety of preset "node classes" are available on the right-hand-side of the screen. Selecting a preset will load our recommended base configuration for a node fitting that description, at which point you can then tune the configuration at the single option level.

Features

Link

https://config.groestlcoin.org/

Source Code

https://github.com/Groestlcoin/groestlcoin-core-config-generator

New: Groestlcoin Dumb Block Explorer

Dumb Block Explorer is a trivial block explorer written in a single PHP file. Now everybody can run their own block explorer.

Features

Link

https://www.groestlcoin.org/explore

Source Code

https://github.com/Groestlcoin/dumb-block-explorer

New: Groestlcoin SMS Push TX

Groestlcoin Simple Push TX is a server to push Groestlcoin transactions via SMS. Now everybody can send new transactions via SMS if the Internet is not usable (i.e. blocked by government entities or becomes otherwise unavailable).

Features

Source Code

https://github.com/Groestlcoin/smspushtx

Update: Electrum-GRS 3.3.6

Electrum-GRS is Groestlcoins #1 thin-client for Windows, MacOS, Linux and Android, based on a client-server protocol. Supporting multi-sig wallets without the bloat of downloading the entire blockchain.

New Features (Universal)

New Features (Windows, MacOS, Linux)

New Features (Android)

Link

https://github.com/Groestlcoin/electrum-grs/releases/download
https://play.google.com/store/apps/details?id=org.groestlcoin.electrumgrs

Source Code

https://github.com/Groestlcoin/electrum-grs
submitted by Yokomoko_Saleen to groestlcoin [link] [comments]

New to LINK? Click here for the CEO's EOY announcement, a list of ChainLink's partnerships, SWIFT PoC Info, and FAQs.

SERGEY'S END OF YEAR ANNOUNCEMENT

Sergey's End of Year Announcement was posted on Medium. This post on the subreddit includes a copy of the mini-AMA hosted on the Slack.
Key takeaways from the announcement:
  • We’re currently focused on building the improved reference implementation of ChainLink, which is the foundation on which the extensive capabilities described in our white paper will be built.
  • Our plan is to have an initial simplified implementation of Go ChainLink released in Q1 of 2018, at which point we plan to actively work with the larger open source community on improving and securing it to the point where it’s ready for active us on mainnet.
  • We have hired, and are continuing to hire both Go developers, and active detail oriented developers who want to solve complex problems in the smart contract space, are open to learning a new language like Go, or know solidity, and are interested in working on ChainLink Core’s open source code (MIT License).
  • We’re currently working with multiple smart contract development teams on their use of ChainLink as both a way to add external data to their own contracts, and/or for use by contracts generated on their own platform.
  • We’re also actively meeting with, and doing our best to be helpful to the smart contract developers, fintechs, insurtechs and various other startups making the next generation of exciting new decentralized applications.
  • We’re currently working with multiple data providers, payment networks, and various API services, which we are actively enabling to be these key building blocks for the next highly successful smart contract. If you have data feeds, payments, and/or APIs which you want to sell to smart contracts, we’re here to make that process easy to implement; please feel free to email us at [email protected], or sign-up to be contacted about your API.
Also, in the Mini-AMA hosted on Slack, the following exchange took place:
Jay Snackler asks: "Is there anything we as a community can do to continue supporting Chainlink responsibly?"
Sergey replies: "I think it would be good for other well made projects, and individual smart contract developers that need an oracle to know about us as a solution; so far good technical teams like Open Zepplin have chosen to work with us after looking at our approach, and we're now actively gathering info about what ChainLinks other developers would find most useful; https://chainlink.typeform.com/to/CTSrCg"
Which prompted this thread from mod fergly to try and gain ideas from the community about projects that could potentially benefit from ChainLink. If you have any ideas, please add to it!

SWIFT PROOF OF CONCEPT CLARIFICATION

fergly confirmed with Rory that the ChainLink-SWIFT PoC related to Bond Coupon Payments.
There has been a lot of misunderstanding within the community regarding which PoC is related to ChainLink.
SWIFT has multiple PoCs being conductd at once, including ones that involve distributed technologies - this does not mean ChainLink is involved. Nostro reconciliation and SWIFTs gpi initiative is not related to ChainLink's PoC.
For more details, check out this post.

CHAINLINK FREQUENTLY ASKED QUESTIONS

Please check out the FAQs if you're new to this subreddit to prevent you asking questions that may have already been asked.
I would like to highlight the section on how to run a node as this features links to videos by ChainLink's Technical Community Manager. Learning how to setup a node, to me, is a crucial way we will be able to support the future success of ChainLink.
If any of the FAQs are out of date, please just drop us a message and we're more than happy to get it updated.

CHAINLINK'S PARTNERS/PROJECTS USING CHAINLINK

This section is a copy of this post here. I will aim to keep both bits updated. Please get in touch if you hear of any additional projects or partnerships that I've missed. Also, please feel free to correct me if any of my information is incorrect.

CONFIRMED PARTNERSHIPS/PROJECTS ADOPTING CHAINLINK

zeppelin_os

  • Powered by openzeppelin, zeppelin_os makes the smart contract development process faster, easier and more secure.
  • "$1.5 billion worth of digital assets are powered by openzeppelin smart contracts"
  • Confirmed by both zeppelin_os and ChainLink

Town Crier

  • We're partnered with Cornell's IC3, to help launch the first Intel SGX secured link between smart contracts and external data. This more secure way of running an oracle is the future and we're glad to be moving it forward. - ChainLink website (under Cornell)
  • Town Crier is a patent-pending system developed by a team from Cornell's Initiative for CryptoCurrencies and Contracts (IC3). A notable team member includes Ari Jules, he was previously the Chief Scientist of RSA (The Security Division of EMC) and assisted in writing/peer-reviewing the ChainLink whitepaper.
  • The Town Crier system leverages trusted hardware (Intel SGX) to provide a strong guarantee that data comes from an existing, trustworthy source. It also provides confidentiality, enabling smart contracts to support confidential queries and even manage user credentials. - Town Crier website
  • There is a PowerPoint from 2016 which explains Town Crier here

Factom

  • Although Factom is new to this list, the announcement was made on 28th July 2016. I am currently unsure of the status of the collaboration.
  • SmartContract.com and Factom have collaborated to give both Bitcoin and Ethereum smart contract developers easy access to Factom data.
  • Factom technology secures data for private and public organizations by publishing encrypted data or a cryptographically unique fingerprint of the data to Factom’s immutable, distributed Blockchain.

Brave New Coin

PROJECTS POTENTIALLY UTILISING CHAINLINK

Request Network

  • Attempting to be an open-sourced, decentralised, and standardised PayPal. Plans to be currency-agnostic. Will also offer services such as accounting automation, IOT, and smart audit.
  • ChainLink is currently being investigated by Request network as a potential solution to allowing FIAT integration.

CEEK

  • Company founded in 2015. Currently offers VR music experiences. Currently, they have 674k Facebook fans, sell their own VR headsets, and have Lady Gaga, Bastille, One Republic etc. VR experiences through their app.
  • ChainLink is currently listed as the oracle solution for CEEK VR in their whitepaper.
  • ChainLink will be used by CEEK to offer services for direct purchase via smart contract, such as “on-chain” subscriptions.

Origami Network

  • Origami Network will be conducting its ICO on January 12th 2018 and aim to raise 5,000 ETH. conducting its presale on Feb 13th (1000 ETH) and Crowdsale on Feb 23rd (4000 ETH)
  • Origami Network aims to be a full-stack blockchain-enabled marketplace solution. There will be three main parts to the Origami Network -Origami Marketplace, Origami Payments, and Origami Review.
  • Currently, Origami network have stated in their whitepaper (and on this medium post) that they will be using ChainLink for Origami Review.
  • Before a customer is allowed to leave a review, ChainLink will query the shipping company's API to confirm that the customer is legitimate (confirmation that they actually ordered the product). Once confirmed as a legitimate customer, a smart contract will authorise the review.
  • I see this as quite similar to Amazon's "Verified Purchase" badge next to reviews from purchases made through Amazon. These reviews often carry more weight as you know they actually received the product and aren't just the seller falsely raising the star rating of the product.

Open Money

  • Easily accept cryptocurrency and utilize blockchain technologies with your existing apps - Open Future website.
  • Currently considering GNOSIS, Oracalize and ChainLink as their Oracle solution. Their final choice will be based on speed and security.
  • Oracle will need to provide real-time value of fiat/crypto so that when an app user (or other users of different services) purchases from the app, the value is pegged to fiat to protect the user from the highly volatile crypto price changes.

CHAINLINK + SWIFT

  • ChainLink was one of the winners of Innotribe's Industry Challenge 2016. Innotribe, an innovation-focused segment of SWIFT, worked with ChainLink to develop a proof of concept (PoC) to demonstrate how ChainLink could automate bond coupon payments.
  • ChainLink successfully demonstrated their (PoC) at SWIFT's Sibos conference in October 2017. The PoC pulled off-chain data (interest rates) from 5 banks (Barclays, BNP Paribas, Fidelity, Societe Generale and Santander) and fed it into a smart contract that calculated the bond coupon payment. An ISO20022 SWIFT message was then generated to send the bond coupon payment.
  • I have speculated that the PoC is still being spoken about at SWIFT-events worldwide. More in this post here.
submitted by comfortcooker to LINKTrader [link] [comments]

Groestlcoin Christmas Release!

Groestlcoin Dec 2018 Christmas Release Update

As per usual the 3 months has been all hand-on-deck, helping to bring further adoption utilities to Groestlcoin. The markets have been red but as always that doesn't stop the show from going on with regards to the development since the last release update on 24th September. Here's a recap of what has happened so far:

Recap:

What’s New Today?

Groestlcoin on Trezor Model T

As of the latest version of the Trezor Model T firmware, Groestlcoin is now officially supported! The Trezor Model T is the next-generation cryptocurrency hardware wallet, designed to be your universal vault for all of your digital assets. Store and encrypt your coins, passwords and other digital keys with confidence. The Trezor Model T now supports over 500 cryptocurrencies.

Blockbook MainNet & TestNet Block Explorer

Blockbook is an open-source Groestlcoin blockchain explorer with complete REST and websocket APIs that can be used for writing web wallets and other apps that need more advanced blockchain queries than provided by groestlcoind RPC.
Blockbook REST API provides you with a convenient, powerful and simple way to read data from the groestlcoin network and with it, build your own services.

Features:

Blockbook is available via https://blockbook.groestlcoin.org/ Testnet: https://blockbook-test.groestlcoin.org/ Source code: https://github.com/Groestlcoin/blockbook

Edge Wallet

Groestlcoin has been added to the Edge wallet for Android and iOS. Edge wallet is secure, private and intuitive. By including support for ShapeShift, Simplex and Changelly, Edge allows you to seamlessly shift between digital currencies, anywhere with an internet connection.

Features:

Android: https://play.google.com/store/apps/details?id=co.edgesecure.app
iOS: https://itunes.apple.com/us/app/edge-bitcoin-wallet/id1344400091?mt=8
Direct Android: https://edge.app/app

CoinID Wallet

We are excited to announce that Groestlcoin has been added to CoinID! With integrated cold and hot wallet support, and a host of other unique wallet features, CoinID can easily become your go-to wallet for storing Groestlcoin. More details can be found here: https://coinid.org/s/groestlcoin-wallet-overview.pdf

Features

Android: https://play.google.com/store/apps/details?id=org.coinid.wallet.grs
iOS: https://itunes.apple.com/us/app/grs-wallet-for-coinid/id1439638550

Groestlcoin Sentinel - Windows Released

Groestlcoin Sentinel is the easiest and fastest way to track balances of your Groestlcoin addresses.
Features
You can download it using the links below.
Download the Windows Wallet (64 bit) here: https://github.com/Groestlcoin/Groestlcoin-Sentinel-Windows/releases/download/1.0/SentinelSetup_x64.msi
Download the Windows Wallet (32 bit) here: https://github.com/Groestlcoin/Groestlcoin-Sentinel-Windows/releases/download/1.0/SentinelSetup_x86.msi
Source code: https://github.com/Groestlcoin/Groestlcoin-Sentinel-Windows/

Groestlcoin BIP39 Tool 0.3.9 Update

The Groestlcoin BIP39 tool is an open-source web tool for converting BIP39 mnemonic codes to addresses and private keys. This enables the greatest security against third-party wallets potentially disappearing – You’ll still have access to your funds thanks to this tool.
What’s New
Download the Groestlcoin BIP39 tool here: https://github.com/Groestlcoin/bip39/archive/master.zip
Source code: https://github.com/groestlcoin/bip39
Or use hosted version: https://groestlcoin.org/bip39/

Electrum-GRS 3.2.3 Update

Electrum-GRS is a lightweight "thin client" Groestlcoin wallet Windows, MacOS and Linux based on a client-server protocol. Its main advantages over the original Groestlcoin client include support for multi-signature wallets and not requiring the download of the entire block chain.
What’s New

Electrum + Android Version 3.2.3:

Android: https://play.google.com/store/apps/details?id=org.groestlcoin.electrumgrs
Windows & OSX: https://github.com/Groestlcoin/electrum-grs/releases/
Linux:
sudo apt-get install python3-setuptools python3-pyqt5 python3-pip python3-dev libssl-dev sudo pip3 install groestlcoin_hash sudo pip3 install https://github.com/Groestlcoin/electrum-grs/releases/download/v3.2.3/Electrum-grs-3.2.3.tar.gz electrum-grs
GitHub Source server: https://github.com/Groestlcoin/electrumx-grs
Github Source server installer: https://github.com/Groestlcoin/electrumx-grs-installer
Github Source client: https://github.com/Groestlcoin/electrum-grs

Groestlcoin ivendPay Integration

ivendPay and Groestlcoin cryptocurrency have announced the start of integration.
IT company ivendPay, the developer of a universal multicurrency payment module for automatic and retail trade, intends to integrate Groestlcoin cryptocurrency — one of the oldest and the most reputable Bitcoin forks into the payment system. Groestlcoin is characterized by instant transactions with almost zero commission and is optimal for mass retail trade where micropayments are mostly used.
According to Sergey Danilov, founder and CEO of ivendPay, Groestlcoin will become the 11th cryptocurrency integrated into the payment module. The first working vending machines for the sale of coffee, snacks and souvenirs, equipped with ivendPay modules, served the visitors of the CryptoEvent RIW exhibition at VDNKh in Moscow and accepted Bitcoin, Go Byte, Dash, Bitcoin Cash, Ethereum, Ethereum Classic, Zcash, Bitcoin Gold, Dogecoin and Emercoin. ivendPay terminals are designed and patented to accept payments in electronic money, cryptocurrencies and cash when connecting the corresponding cash terminal. Payment for the purchase takes a few seconds, the choice of the payment currency occurs at the time of placing the order on the screen, the payment is made by QR-code through the cryptocurrency wallet on the smartphone.
The interest in equipping vending machines with ivendPay terminals has already been shown by the companies of Malaysia and Israel, where first test networks would be installed. ivendPay compiles a waiting list for vending networks interested in buying terminals and searches for an investor to launch industrial production. According to Sergey Danilov, the universal payment terminal ivendPay for the vending machine will cost about $500. The founder of ivendPay has welcomed the appearance of Groestlcoin among integrated cryptocurrencies, as it is another step towards the realization of the basic idea of digital money - free and cross-border access to goods and services for everybody.
submitted by Yokomoko_Saleen to groestlcoin [link] [comments]

Cocos-BCX:The decentralized gaming application & crypto assets creation platform

Cocos-BCX:The decentralized gaming application & crypto assets creation platform

I. Project Overview

Cocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:
(1)The application development framework that supports multiple operating systems and various blockchain environments.
(2)Completely scripted, componentized and data-driven application development tools;
(3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets.

II. Project evaluation

(一) Market analysis

1. Market conditions | 8 points

The organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.
At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users.
u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy.
The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them.

2. Competition | 8 points

Since the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.
u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential.

(二) Token Status

1. Token situation | 6 points

(1) Basic situation of Token
Token name: COCOS
Total tokens in circulation: 100 billion
Consensus mechanism: DPOS
(2) Token usage and allocation
Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc.
Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years.

https://preview.redd.it/sahtuohmtb821.jpg?width=684&format=pjpg&auto=webp&s=324cbde0e5911f219649d8a64470dc3d70ecdb7f
u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment.

2. Ecological cycle | 8 points

(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activities
COCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified.
, which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future.
(2)Basic use model of Token (COCOS)
Ø Value exchange medium within the platform ecosystem;
Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain;
Ø The reference and basis for the measurement of the participation in and contribution to the platform community.
(3)How to obtain Token (COCOS)
Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc.
Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS;
Ø Market transaction: Selling the prop assets obtained in the game to get COCOS;
Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS
according to a certain contribution degree.
u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market.
The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market.

(三) Team member

1. Founder | 8 points


https://preview.redd.it/6xhhabgntb821.jpg?width=200&format=pjpg&auto=webp&s=f8b038f4b4016724adf160c180c1eab3fb86aa1b
Haozhi Chen
China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community.

https://preview.redd.it/t5siu9cotb821.jpg?width=200&format=pjpg&auto=webp&s=262123cfe0f40dbc87177d62ff57bd9e270a12cf
Xiaolong Yang
With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises.
u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources.

2. Founding team | 8 points


https://preview.redd.it/15ytlu4ptb821.png?width=877&format=png&auto=webp&s=26839b00d4921c925431e8f0be337c9828e0eb49
Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology.
Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain.
James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully.
Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea.
Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies.
Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency.
Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies.
u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project.
One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain.
In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively.
Consultant Team | 8 points

https://preview.redd.it/7d9dp2wptb821.jpg?width=558&format=pjpg&auto=webp&s=39fd3b0aa342403493df250d99c09472c48e0c72
Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc.
Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on.
u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups.
The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide.

(四) Tech Analysis

1. Tech highlights | 9 points

(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.
(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently.
(3) Game interactive operation environment:
Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold.
(4) Mapping gateway that supports multi-chain and asset riveting:
Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc.
(5) Transaction authentication mechanism that prevents BP/developers from cheating:
BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality
, as compared with general nodes, so it has a cheating potential in terms of
information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay.
(6) Economies Principle Design of Cocos-BCX:
The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism.
u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward.
Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality.

2. Impossible Triangle | 7 points

(1) Decentralization
Ø Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time.
Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward.
Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost.
(2) Security
Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain.
Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field.
Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers.
Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract.
(3) Expandability:
Ø Strong expandability of the top-level design of the project
The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain.

https://preview.redd.it/xm5n7esrtb821.jpg?width=1207&format=pjpg&auto=webp&s=c3daa5d913560c0e8143c0635374596566bdbfc9
A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc.

https://preview.redd.it/h4ssn41ttb821.jpg?width=1276&format=pjpg&auto=webp&s=ca6244d17b9745ce41b5be235f75a39f8a8af051
Ø Expanded design of specific technologies and mechanisms
  1. Multi-platform game integration running environment: This platform is mainly characterized by four features, consistent and perfect chain interoperability interface, downward transparent accepting mode, encapsulated atomic operation and multi-platform compatibility.
  2. Interactive interface of blockchain:
Cocos-BCX provides a chain-interactive development environment so that developers can easily interact with the chain through this set of environment. Meanwhile, its blockchain interactive development environment provides development components compatible with multiple working platforms, including SDK for the Android and iOS system, javascript libraries for front-terminal web applications, and python and PHP libraries for back-terminal applications.
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different.
The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues.
The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating.

3. Development difficulty | 8 points

According to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.
(1)Using the homogeneous assets for the settlement of the game "gold coins";
(2)Free conversion of the game "gold coins" and props;
(3)In-chain operation of critical rules;
(4)Overall in-chain operation of the game
The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects:
(1)Players having a lightweight full-node environment;
(2)The service stack operating in the blockchain environment;
(3)The game engine as one of the node infrastructures;
(4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface;
(5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of
the engine critical function's target code
(6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt
the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract;
(7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy).
u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance.
At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones.
Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to!

(五) Project status

1. Product | 7 points

(1)System-level products
Ø The application development framework that supports multiple operating systems and various blockchain environments.
Ø Completely scripted, componentized and data-driven application development tools;
Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Ø Supporting non-homogeneous wallets;
Ø A blockchain browser that supports the contract event subscription;
Ø Supporting the third-party non-homogeneous asset exchanges;
Ø Supporting the blockchain game developed by a third party;
Ø Cross-chain asset acceptance gateway.
(2) Functional products
Ø De-intermediary assets (prop) operation interface;
Ø Paradigms of non-homogeneous assets circulation platform;
Ø Supporting player autonomy and blacksmith shop mechanism;
Ø Visual IDE (including visual editing of the game program and contract);
Ø Complete wallet, user system and blockchain browser;
Ø Smart contract system that allows iterative updating.
u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment.

2. Code updating | 2 points

u Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.

3. Completion status | 8 points

u Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.
According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses:
(1) Weekly reporting system
(2) Project timeline
(3) Development broadcast
Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed.

(六) Institution enabling (Investors)

1. Cooperative institutions | 9 points


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u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry.
The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc.
NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets.

2. Investment institutions | 9 points


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u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength.
Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc.
The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains.

(七) Drawing attention | 6 points


https://preview.redd.it/fa3k060vtb821.png?width=605&format=png&auto=webp&s=ca3b6a4b185c81bbafb5bccb571a43b9bbaba148
Project content description

https://preview.redd.it/y6w1f3hvtb821.png?width=796&format=png&auto=webp&s=8f3b2116d63a77f839a1e18787dd986c34a573a3
u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up.
Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction.

(VIII) Social Response | 7.78

User A | Point: 7.9
Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users.
User B | Point: 7.0
Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good.
User C | Point: 8.0
Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market.
User D | Point: 9.0
Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on.
User E | Point: 7.0
Comment:
As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed.

III. Evaluation Summary

The project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment.
submitted by ONETOPGlobal to u/ONETOPGlobal [link] [comments]

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